Gusher2
RocketHands is a fledgling indie game studio, formed around the concept of jamming to prove gameplay ideas, and building upon the fruits of this labour to develop commercial-quality titles.
Gusher2 is a RocketHands GameJam, and is being written in forty-eight hours straight as one of our entries to the Perth Game Jam, which has a theme of "choose two at the expense of the other", and which requires the use of a "significant asset" (in this case, a bubble).
Credits
- Concept and coding by Kranzky
- Pixels and Playtesting by Beetlefeet





As mentioned on The Magic
As mentioned on The Magic Pantry, I'm going to continue working on this game until it's ready for release as an ad-supported product. Please comment and let me know how you think it can be improved; this page will always represent the latest build of the game (I build directly to my public DropBox folder, so the binary is always up-to-date), so check back often to try out new and improved versions. Thanks!