Steam's weekend deal was 75% off a bundle of 10 indie games on Steam. I only noticed this last night, and with the variety of games in there I hastily reached for the credit card.
I won't grill the entire pack but I wanted to make an observation about World of Goo. I know I'm a bit late on the uptake of this game, but it deserves the praise it's received. I've only tried out about 6 of the 10 games thus far (and everyone probably already knows I love Braid), but out of the others I've lunged into World of Goo is the most immersive.

Screenshots look dull and unenticing, but the art's strength is in its animation, which is greatly complimented by the sound. The music is fantastic, and adds so much to the mood of the game. I can't think of another indie game that rivals the level of sound engineering in World of Goo, and it's such an important part of this game! The music keeps you immersed while the witty script barrages you with sly jokes.
This is no mere physics demo - it's transformed into a game by its awesome plot and constant sense of mystery. Personally, I'm not playing it to solve the puzzles, I'm playing it to find out what happens next and get a lol. While completing puzzles is rewarding, I love the depth and humour of this game. Even though there's no actual dialogue you get a feel for the signwriter's personality just in the way he writes. The game has substance beyond fancy gameplay or art. Ofcourse, if the gameplay and art fell flat I wouldn't have stuck around anyway, but World of Goo has certainly impressed me and my short attention span.
As a developer there are things to learn from this game!




