GGJ Finish!

Well, the RocketHands crew has finished another Global Game Jam, and come out smiling. We're in the process of catching up on much-needed sleep, and we're starting to check out the games made by our compatriots in other locations around the world.

Global Game Jam 2010

In less than 24 hours, 00100000b game developers in Perth will be taking part in Global Game Jam 2010. RocketHands will be there With Bells On. We're proud sponsors of the Perth event, and well chuffed that Perth was the one and only venue in Australia for last year's event (this year Sydney and Melbourne have rustled up a handful of participants, but Perth still remains, by far, the largest Australian gathering, and one of the larger of the 130 or so venues worldwide).

Postal Worker Start!

I plan to develop an iPhone game in 100 hours, and you can follow progress on The Magic Pantry.

Call me crazy, but I'll still be attending Global Game Jam in Perth.

All this will mean less Canabalt and less Captain Forever, unfortunately.

Weird flying thing over Norway proves not as exciting as RocketFuse news

There's been a lot of news reports on a weird flying something over Norway. We have conducted our own investigation and we can confirm it was not, we repeat NOT an escaped rocket from RocketFuse.

Norway Sky Sprirally Thing

However, we do have some exciting news about RocketFuse:

Adrenaline Snowboarding by Sandbox

Our good friends over at Sandbox have just launched their first iPhone game, Adrenaline Snowboarding. We've been playing it and we love their style, so congrats guys!

Here's how it looks:

 

Saucier in the Works

Beetlefeet and I met up on the weekend for some development cramming on a game discussed awhile back called Saucier. Here's a work-in-progress mockup.

It's another iPhone game, of which the premise is to fling sauce at hungry, bigmouthed customers with pet pigs. If you feed them the wrong sauce they will be faced with severe dietary consequences and/or vomiting, and you will be faced with their wrath!

RocketFuse Rockets

I got all artz'n'craftz on the weekend and whipped up a few rockets for Dadams and DollarmAnthony to incorporate in some travel photography. They're both taking the plunge into married life and will surely make good use of their rockets on honeymoons in Japan and Las Vegas respectively.

Meanwhile, here in Perth we thought we'd give them a test run.

Space Crash is a Go!

Space crash is now live on the app store! Get it for FREE on the App Store now! Read more and watch the video trailer HERE. I'm quite happy to have had this game go from not existing in any way to in the hands of hundreds of players in less than 3 weeks!

Thanks again for all the help from other RocketHands and the kind and congratulatory words from everyone!

The Theory of Free, or: Why SpaceCrash?

So you may have noticed there's a lot of buzz around the RocketHQ about our next game, SpaceCrash

SpaceCrash is going through the approval process over at Apple as we speak, and will be the first free RocketHands game available on the iPhone.  "Why SpaceCrash?" you may ask.  "Why not RocketFuse Lite?" you may also ask.  "Was that with anchovies?" is a question you certainly would not ask, if you know what's good for you.

So lets start from the beginning.

1 Week = 1 Game Teaser Video

Here's a Space Crash work-in-progress teaser video.

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